Игра Энды
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Brave New Worlds
When the government wields its power against its own people, every citizen becomes an enemy of the state. Will you fight the system, or be ground to dust beneath the boot of tyranny?In his smash-hit anthologies Wastelands and The Living Dead, acclaimed editor John Joseph Adams showed you what happens when society is utterly wiped away. Now he brings you a glimpse into an equally terrifying future — what happens when civilization invades and dictates every aspect of your life?From 1984 to The Handmaid’s Tale, from Children of Men to Bioshock, the dystopian imagination has been a vital and gripping cautionary force. Brave New Worlds collects 33 of the best tales of totalitarian menace by some of today’s most visionary writers.From Huxley's Brave New World, to Orwell's 1984, to Atwood's The Handmaid's Tale, dystopian books have always been an integral part of both science fiction and literature, and have influenced the broader culture discussion in unique and permanent ways. Brave New Worlds brings together the best dystopian fiction of the last 30 years, demonstrating the diversity that flourishes in this compelling subgenre. This landmark tome contains stories by Ursula K. Le Guin, Cory Doctorow, M. Rickert, Paolo Bacigalupi, Orson Scott Card, Neil Gaiman, Ray Bradbury, and many others.
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Dangerous Games
An anthology of storiesExtreme sports. Extreme future. Extreme collection.Science fiction's most expert dreamers envision the computerized, high-risk games of the future in this winning collection. Features Robert Sheckley, Cory Doctorow, Kate Wilhelm, Alastair Reynolds, Vernor Vinge, Jonathan Letham, Gwyneth Jones, William Browning Spencer, Allen Steele, Terry Dowling, and Jason Stoddard.
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Dans la dèche au Royaume Enchanté
« J’ai vécu assez longtemps pour voir le remède à la mort, assister à l’ascension de la Société Bitchun, apprendre dix langues étrangères, composer trois symphonies, réaliser mon rêve d’enfance d’habiter à Disney World et assister non seulement à la disparition du lieu de travail, mais du travail lui-même. »Ainsi débute l’histoire de Julius, un jeune homme d’environ cent cinquante ans. Il a tout pour être heureux dans ce meilleur des mondes possibles, pourtant, sa vie va basculer, et l’utopie se transformer en enfer…Avec ce premier roman, Cory Doctorow fait preuve d’un grand talent et se révèle comme l’un des auteurs de science-fiction à suivre ces prochaines années. Dans la dèche au Royaume Enchanté est de ces œuvres denses et novatrices qui nous font prendre conscience que le futur, c’est déjà demain.
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Down and Out in the Magic Kingdom
Jules is a young man barely a century old. He’s lived long enough to see the cure for death and the end of scarcity, to learn ten languages and compose three symphonies… and to realize his boyhood dream of taking up residence in Disney World.Disney World! The greatest artistic achievement of the long-ago twentieth century. Now in the care of a network of volunteer “ad-hocs” who keep the classic attractions running as they always have, enhanced with only the smallest high-tech touches.Now, though, it seems the “ad hocs” are under attack. A new group has taken over the Hall of the Presidents and is replacing its venerable audioanimatronics with new, immersive direct-to-brain interfaces that give guests the illusion of being Washington, Lincoln, and all the others. For Jules, this is an attack on the artistic purity of Disney World itself. Worse: it appears this new group has had Jules killed. This upsets him. (It’s only his fourth death and revival, after all.) Now it’s war: war for the soul of the Magic Kingdom, a war of ever-shifting reputations, technical wizardry, and entirely unpredictable outcomes.
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Down and Out in the Magic Kingdom
A novel by Cory Doctorow:Jules is a young man barely a century old. He's lived long enough to see the cure for death and the end of scarcity, to learn ten languages and compose three symphonies...and to realize his boyhood dream of taking up residence in Disney World.Disney World! The greatest artistic achievement of the long-ago twentieth century. Now in the care of a network of volunteer "ad-hocs" who keep the classic attractions running as they always have, enhanced with only the smallest high-tech touches.Now, though, it seems the "ad hocs" are under attack. A new group has taken over the Hall of the Presidents and is replacing its venerable audioanimatronics with new, immersive direct-to-brain interfaces that give guests the illusion of being Washington, Lincoln, and all the others. For Jules, this is an attack on the artistic purity of Disney World itself. Worse: it appears this new group has had Jules killed. This upsets him. (It's only his fourth death and revival, after all.) Now it's war: war for the soul of the Magic Kingdom, a war of ever-shifting reputations, technical wizardry, and entirely unpredictable outcomes.Bursting with cutting-edge speculation and human insight, Down and Out in the Magic Kingdom reads like Neal Stephenson meets Nick Hornby: a coming-of-age romantic comedy and a kick-butt cybernetic tour de force.
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Eastern Standard Tribe
The first thing you notice when reading Eastern Standard Tribe is that it suggests a methodology that Doctorow follows when building his novels: identify and research a cool new idea, add more and more cool bits to that idea, and then build that into a story. In Down and Out the cool idea was reputation-based economies, and in Tribe it's a new kind of social group emerging that chooses to abandon its local standard time to live and work in stop with another more desirable one...Damien Broderick, in a recent review, coined the rather amusing term "blogpunk," which seems to very much apply to Doctorow's work. It refers to the tendency of writers of online journals to accumulate fascinating factoids and then share them amongst themselves. And, to an extent, you can see that in Tribe. The novel's background is full of cool things — cars running on lard and such — but it's just that, background. At its heart, Tribe is a witty, sometimes acerbic poke in the eye at modern culture. Everything comes under Doctorow's microscope, and he manages to be both up to date and off the cuff in the best possible way.— Jonathan Strahan, Locus Magazine
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Little Brother
Marcus, a.k.a “w1n5t0n,” is only seventeen years old, but he figures he already knows how the system works–and how to work the system. Smart, fast, and wise to the ways of the networked world, he has no trouble outwitting his high school’s intrusive but clumsy surveillance systems.But his whole world changes when he and his friends find themselves caught in the aftermath of a major terrorist attack on San Francisco. In the wrong place at the wrong time, Marcus and his crew are apprehended by the Department of Homeland Security and whisked away to a secret prison where they’re mercilessly interrogated for days.When the DHS finally releases them, Marcus discovers that his city has become a police state where every citizen is treated like a potential terrorist. He knows that no one will believe his story, which leaves him only one option: to take down the DHS himself.
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Little Brother
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Makers
Makers tells the story of a group of hardware hackers who fall in with microfinancing venture capitalists and reinvent the American economy after a total economic collapse, and who find themselves swimming with sharks, fighting with gangsters, and leading a band of global techno-revolutionaries.
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Makers
In this tour de force, Doctorow (Little Brother) uses the contradictions of two overused SF themes—the decline and fall of America and the boundless optimism of open source/hacker culture—to draw one of the most brilliant reimaginings of the near future since cyberpunk wore out its mirror shades. Perry Gibbons and Lester Banks, typical brilliant geeks in a garage, are trash-hackers who find inspiration in the growing pile of technical junk. Attracting the attention of suits and smart reporter Suzanne Church, the duo soon get involved with cheap and easy 3D printing, a cure for obesity and crowd-sourced theme parks. The result is bitingly realistic and miraculously avoids cliché or predictability. While dates and details occasionally contradict one another, Doctorow's combination of business strategy, brilliant product ideas and laugh-out-loud moments of insight will keep readers powering through this quick-moving tale.1.0 — создание файла
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Mały brat
Zamach bombowy w San Francisco wywraca spokojny świat Marcusa do góry nogami. Aresztowany wraz z grupą przyjaciół przez Departament Bezpieczeństwa Wewnętrznego trafia do tajnego więzienia. Gdy w końcu zostaje wypuszczony, odkrywa, że teraz żyje w państwie policyjnym, a każdy obywatel traktowany jest jak potencjalny terrorysta. Odtąd pragnie tylko jednego – zniszczyć DBW i odnaleźć zaginionego przyjaciela.Mały Brat to porywająca powieść o walce z opresyjnym systemem w czasach virtual reality, cyberprzestrzeni i gier komputerowych. Wielokrotnie nagradzana (między innymi Nagrodą Campbella dla najlepszej powieści 2009 roku) i okrzyknięta fenomenem w Stanach Zjednoczonych.Po przeczytaniu tej książki dobrze się zastanowisz, zanim znowu naciśniesz enter.
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Printcrime
Nature have generously granted me permission to reproduce this short-short story in full – click below to see the whole thing.
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Rewired: The Post-Cyberpunk Anthology
Cyberpunk is deadThe revolution has been co-opted by half-assed heroes, overclocked CGI, and tricked-out sunglasses. Once radical, cyberpunk is nothing more than a brand. Time to stop flipping the channelThese sixteen extreme stories reveal a government ninja routed by a bicycle repairman, the inventor of digitized paper hijacked by his college crush, a dead boy trapped in a warped storybook paradise, and the Queen of England attacked with the deadliest of forbidden technology: a working modem. You'll meet Manfred Macx, renegade meme-broker, Red Sonja, virtual reality sex-goddess, and Felix, humble sysadmin and post-apocalyptic hero. Editors James Patrick Kelly and John Kessel (Feeling Very Strange: The Slipstream Anthology) have united cyberpunk visionaries William Gibson, Bruce Sterling, and Pat Cadigan with the new post-cyberpunk vanguard including Cory Doctorow, Charles Stross, and Jonathan Lethem. Including a canon-establishing introduction and excerpts from a hotly-contested online debate, Rewired is the first anthology to define and capture the crackling excitement of the post-cyberpunks. From the grittiness of Mirrorshades to the Singularity and beyond, it's time to revive the revolution. Are you ready?
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Someone Comes to Town, Someone Leaves Town
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The Best Science Fiction & Fantasy of the Year Volume 5 An anthology of stories (The Best Science Fiction & Fantasy of the Year[5])
An anthology of stories edited by Jonathan Strahan
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The Mammoth Book of Apocalyptic SF
Stories of the fall of civilisation, the destruction of the Earth and the end of the Universe itselfThe last sixty years have been full of stories of one or other possible Armageddon, whether by nuclear war, plague, cosmic catastrophe or, more recently, global warming, terrorism, genetic engineering, AIDS and other pandemics. These stories, both pre- and post-apocalyptic, describe the fall of civilization, the destruction of the entire Earth, or the end of the Universe itself. Many of the stories reflect on humankind’s infinite capacity for self-destruction, but the stories are by no means all downbeat or depressing — one key theme explores what the aftermath of a cataclysm might be and how humans strive to survive.
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Walkaway
In a world wrecked by climate change, in a society owned by the ultra-rich, in a city hollowed out by industrial flight, Hubert, Etc, Seth and Natalie have nowhere else to be and nothing better to do.But there is another way. After all, now that anyone can design and print the basic necessities of life – food, clothing, shelter – from a computer, there is little reason to toil within the system. So, like thousands of others in the mid-21st century, the three of them turn their back on the world of rules, jobs, the morning commute and... walkaway.It’s a dangerous world out there: the empty lands are lawless, hiding predators – animal and human alike. Still, when the initial pioneer walkaways flourish, the thousands become hundreds of thousands, building what threatens to become a post-scarcity utopia. But then the walkaways discover the one thing the ultra-rich have never been able to buy: how to beat death. And now it’s war – a war that will turn the world upside down.
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Wastelands 2
IT’S THE END OF THE WORLD AS WE KNOW IT…For decades, the apocalypse and its aftermath have yielded some of the most exciting short stories of all time. From David Brin’s seminal “The Postman” to Hugh Howey’s “Deep Blood Kettle” and Tananarive Due’s prescient “Patient Zero,” the end of the world continues to thrill.This companion volume to the critically acclaimed WASTELANDS offers thirty of the finest examples of post-apocalyptic short fiction, with works by:Ann AguirreMegan ArkenbergPaolo BacigalupiChristopher BarzakLauren BeukesDavid BrinOrson Scott CardJunot DíazCory DoctorowTananarive DueToiya Kristen FinleyMilo James FowlerMaria Dahvana HeadleyHugh HoweyKeffy R. M. KehrliJake KerrNancy KressJoe R. LansdaleGeorge R. R. MartinJack McDevittSeanan McGuireMaureen F. McHughD. Thomas MintonRudy Rucker & Bruce SterlingRamsey ShehadehRobert SilverbergRachel SwirskyGenevieve ValentineJames Van PeltChristie YantAward-winning editor John Joseph Adams has once again assembled a who’s who of short fiction, and the result is nothing short of mind-blowing. |
Wastelands: Stories of the Apocalipse
Famine, Death, War, and Pestilence: The Four Horsemen of the Apocalypse, the harbingers of Armageddon — these are our guides through the Wastelands…From the Book of Revelation to The Road Warrior; from A Canticle for Leibowitz to The Road, storytellers have long imagined the end of the world, weaving eschatological tales of catastrophe, chaos, and calamity. In doing so, these visionary authors have addressed one of the most challenging and enduring themes of imaginative fiction: the nature of life in the aftermath of total societal collapse.Gathering together the best post-apocalyptic literature of the last two decades from many of today’s most renowned authors of speculative fiction — including George R.R. Martin, Gene Wolfe, Orson Scott Card, Carol Emshwiller, Jonathan Lethem, Octavia E. Butler, and Stephen King — Wastelands explores the scientific, psychological, and philosophical questions of what it means to remain human in the wake of Armageddon. Whether the end of the world comes through nuclear war, ecological disaster, or cosmological cataclysm, these are tales of survivors, in some cases struggling to rebuild the society that was, in others, merely surviving, scrounging for food in depopulated ruins and defending themselves against monsters, mutants, and marauders.Complete with introductions and an indispensable appendix of recommendations for further reading, Wastelands delves into this bleak landscape, uncovering the raw human emotion and heart-pounding thrills at the genre’s core.John Joseph Adams is the assistant editor of The Magazine of Fantasy & Science Fiction and a freelance writer. His website is www.johnjosephadams.com.Wastelands: Stories of the Apocalypse is available now. Look for it wherever books are sold, or order online from Amazon.com, Barnes & Noble, Books-a-Million, Powell’s Books, or directly from the publisher, Night Shade Books. |