A Farce To Be Reckoned With
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A Museum Piece
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A Night in the Lonesome October
After years of unprepossessing folderol--the wearisome Nine Princes in Amber retreads are depressingly typical--Zelazny bursts forth with, well, ``Victorian light supernatural fantasy'' just about covers it. Narrator Snuff, a guard dog who performs complex thaumaturgical calculations in his head, has many duties: to keep various Things firmly trapped in mirrors, wardrobes, and steamer trunks; to accompany his master, Jack--he of the magical blade--on weird collecting expeditions into the graveyards and slums of Victorian London; and--for a single hour each night--discuss the day's goings-on in human speech. Snuff's neighbors include: Jill the witch and her familiar, Graymalk the cat, with whom Snuff forms a friendly alliance; Sherlock Holmes, Dr. Frankenstein, Dracula, a werewolf, and a satanic vicar. The witches, detectives, doctors, vampires, etc., along with their equally industrious familiars, trade information and scheme for advantage as the full moon of Halloween approaches; at that time, a magical showdown to decide the fate of the Earth will occur. Some of the characters are ``openers,'' determined to open a magical doorway allowing the Old Gods to reoccupy the Earth; others are ``closers,'' equally resolved to keep the magical door nailed shut; and a few are involved yet stand outside the Game altogether. Snuff's problem is to discover who is which. Sparkling, witty, delightful: Zelazny's best for ages, perhaps his best ever.
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And I Only Am Escaped to Tell Thee
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Blue Horse, Dancing Mountains
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Bring Me the Head of Prince Charming
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Bringt mir den Kopf des Märchenprinzen
Wie gewinnt man den 1. Preis im Millenium-Wettbewerb der allerübelsten Tat? Der listige Dämon Elbub schickt einen Märchenprinzen auf die Reise zu einer verwunschenen Prinzessin und sorgt für mehr als eine unangenehme Überraschung.
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Card Sharks (Wild Cards[13])
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Come to Me Not in Winter's White
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Coming to a Cord
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Corwin von Amber (Amber-Zyklus[1])
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Damnation Alley
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Deus Irae
In the years following World War III, a new and powerful faith has arisen from a scorched and poisoned Earth, a faith that embraces the architect of world wide devastation. The Servants of Wrath have deified Carlton Lufteufel and re-christened him the Deus Irae. In the small community of Charlottesville, Utah, Tibor McMasters, born without arms or legs, has, through an array of prostheses, established a far-reaching reputation as an inspired painter. When the new church commissions a grand mural depicting the Deus Irae, it falls upon Tibor to make a treacherous journey to find the man, to find the god, and capture his terrible visage for posterity.
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Die Burgen des Chaos (Amber-Zyklus[5])
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Die Gewehre von Avalon (Amber-Zyklus[2])
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Die Hand Oberons (Amber-Zyklus[4])
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Dismal Light
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Domn al Luminii
Premiul Hugo 1968.
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Donnerjack
In our world, called the Verite, he is a Scottish laird, an engineer, and a master of virtual reality design. In the computer-generated universe of Virtu, created by the crash of the World Net, he is a living legend. Scientist and poet with a warrior’s soul, Donnerjack strides like a giant across the virtual landscape he helped to shape. And now he has bargained with Death himself for the return of love. The Lord of Entropy claimed Ayradyss, Donnerjack’s beloved dark-haired lady of Virtu, with no warning, leaving a hole in the Engineer’s heart. But Death offered to return her to him for a price: a palace of bones… and their first-born child. Since offspring have never before resulted from any union of the two worlds, Donnerjack accepts Death’s conditions—and leads his reborn lover far from the detritus and perpetual twilight of Deep Fields to his ancestral Scottish lands, hoping to build a sanctuary and a self for Ayradyss in the first world.But there is no escaping, because cataclysmic change is taking place in Virtu. A bizarre new religion is sweeping through this ever-shifting universe where the homely can be virtually beautiful, the lame can walk and the blind can see. Now it’s threatening to spill over into Verite. And its credo is a call for a different kind of order. For all the ancient myths still occupy Virtu. And the Great Gods on Mt. Meru are amassing great armies in anticipation of the time when a vast computer system attempts to take over the reality that constructed it.
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Doorsways in the Sand
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