Assassin's Apprentice (The Farseer Trilogy[1])
The bastard sons of kings play a noble role in fantasy: not only were King Arthur and Modred by-blows, but it is often suggested that Merlin himself came to power from the "wrong side of the bed." While Hobb's offering has a few too many illegitimate heirs backstabbing around, this is still a delightful take on the powers and politics behind the throne. Fitz, who is often called the "Boy" or the "Bastard," was begotten by good Prince Chivalry upon some "peasant" woman. At age six, he is given over to the safekeeping of the prince's man, Burrich. Fitz's impolitic existence causes the prince to abdicate his claim to the throne, and he and his wife leave the court, and the boy, behind. Fitz has inherited the "Skill," a mind-bending talent, and also has the ability to meld his thoughts with those of nonhuman creatures and to mentally "repel" physical advances. When Fitz finally comes to King Shrewd's attention, he is given over to the Royal Assassin's tutelage and trained to carry out the king's devious plans. The novel's conceit-that it offers Fitz's memoirs from childhood through adolescence-allows for several sequels. A gleaming debut in the crowded field of epic fantasies and Arthurian romances.
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Assassin's Apprentice (The Farseer Trilogy[1])
Young Fitz is a bastard son of the noble Prince Chivalry, raised in the court of the Six Duchies by his father’s gruff stableman. He is ignored by all the royalty except the devious King Shrewd, who has him secretly tutored in the arts of the assassin. For in Fitz’s blood runs the magic Skill — and the darker knowledge of a child raised with the stable hounds and rejected by his family. For longer than anyone remembers, the Farseers have ruled the storm swept kingdoms of the Six Duchies — using the wild and perilous magic of the Skill. But now, as the barbarous Red Ship Raiders ravage the coasts and sleepwalkers prowl the heartland, Fitz is growing to manhood. Soon he will face his first dangerous, soul-shattering mission. For Fitz is a threat to the throne…but he may also be the key to the survival of the kingdom.
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Assassin's Apprentice (The Farseer Trilogy[1])
Young Fitz is a bastard son of the noble Prince Chivalry, raised in the court of the Six Duchies by his father's gruff stableman. He is ignored by all the royalty except the devious King Shrewd, who has him secretly tutored in the arts of the assassin. For in Fitz's blood runs the magic Skill — and the darker knowledge of a child raised with the stable hounds and rejected by his family. For longer than anyone remembers, the Farseers have ruled the storm swept kingdoms of the Six Duchies — using the wild and perilous magic of the Skill. But now, as the barbarous Red Ship Raiders ravage the coasts and sleepwalkers prowl the heartland, Fitz is growing to manhood. Soon he will face his first dangerous, soul-shattering mission. For Fitz is a threat to the throne…but he may also be the key to the survival of the kingdom.
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Assassin's Quest (The Farseer Trilogy[3])
In this conclusion to the Farseer saga, Fitz Chivalry's quest for revenge on the usurping Regal requires him to journey to the Elderlings (wise old mages in the classic mold) and afterwards to realize the emergence of his own magical gifts, at which point the quest comes to an end after a mere 688 pages. Like much high fantasy these days, the book could have been pruned more than a trifle; on the other hand, along with the extra wordage come extra measures of characterization, world building, and emotionally compelling scenes of both magic and battle. And this is definitely the end of one story, although the world Hobb has created is now sufficiently developed (even why the characters have such archetypical names is explained) to be the scene of future books. In all, this is an improvement over its predecessors that will please their readers and probably whet their appetites for more from Hobb.
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Assassin's Quest (The Farseer Trilogy[3])
In this conclusion to the Farseer saga, Fitz Chivalry's quest for revenge on the usurping Regal requires him to journey to the Elderlings (wise old mages in the classic mold) and afterwards to realize the emergence of his own magical gifts, at which point the quest comes to an end after a mere 688 pages. Like much high fantasy these days, the book could have been pruned more than a trifle; on the other hand, along with the extra wordage come extra measures of characterization, world building, and emotionally compelling scenes of both magic and battle. And this is definitely the end of one story, although the world Hobb has created is now sufficiently developed (even why the characters have such archetypical names is explained) to be the scene of future books. In all, this is an improvement over its predecessors that will please their readers and probably whet their appetites for more from Hobb.
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Assassin’s Fate (The Fitz and the Fool Trilogy[3])
More than twenty years ago, the first epic fantasy novel featuring FitzChivalry Farseer and his mysterious, often maddening friend the Fool struck like a bolt of brilliant lightning. Now New York Times bestselling author Robin Hobb brings to a momentous close the third trilogy featuring these beloved characters in a novel of unsurpassed artistry that is sure to endure as one of the great masterworks of the genre.Fitz’s young daughter, Bee, has been kidnapped by the Servants, a secret society whose members not only dream of possible futures but use their prophecies to add to their wealth and influence. Bee plays a crucial part in these dreams — but just what part remains uncertain.As Bee is dragged by her sadistic captors across half the world, Fitz and the Fool, believing her dead, embark on a mission of revenge that will take them to the distant island where the Servants reside — a place the Fool once called home and later called prison. It was a hell the Fool escaped, maimed and blinded, swearing never to return.For all his injuries, however, the Fool is not as helpless as he seems. He is a dreamer too, able to shape the future. And though Fitz is no longer the peerless assassin of his youth, he remains a man to be reckoned with — deadly with blades and poison, and adept in Farseer magic. And their goal is simple: to make sure not a single Servant survives their scourge.
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Blood of Dragons (Rain Wilds Chronicles[4])
The final volume in Robin Hobb's popular Rain Wilds fantasy series, *Blood of Dragons* completes the story of the dragons, their keepers, and their quest to find the lost city of Kelsingra—and the mythical silver wells that the dragons need to survive.Can Tintaglia and the Elderlings unlock the secrets of the ancient city? Or are they doomed to extinction?The world of Robin Hobb’s Rain Wilds series has been praised by *Booklist* as "one of the most gripping settings in modern fantasy," and *Publishers Weekly* called the Rain Wilds books "a meticulously realized fantasy tale" and "a welcome addition to contemporary dragon lore."### Review“A satisfying story” (The News-Star (Monroe, LA) on DRAGON HAVEN )“A deservedly popular author, an accomplished storyteller with an engaging and readable style.” (London Times )“A master fantasist.” (Kansas City Star )“[A]n engaging tale with fully realized characters that already feel like friends.” (Las Vegas Review Journal on CITY OF DRAGONS )“Real-life resonance gives the story extra depth…Bring on the next installment.” (Kirkus Reviews on CITY OF DRAGONS )“Dragons, magic, and intrigue combine to make this book a fascinating read” (Booklist )“Hobb excels at telling big stories and juggling multiple story arcs. Fans of the author and of this series who eagerly await this installment will not be disappointed” (Library Journal (starred review) )### From the Back CoverYears ago, the magnificent dragon queen Tintaglia forged a bargain with the inhabitants of the treacherous Rain Wilds. In exchange for her protection against enemy invaders, the humans promised to protect an unhatched brood of dragons. But when the dragons emerged as weak and misshapen hatchlings unable to fend for themselves, dragonkind seemed doomed to extinction. When even Tintaglia deserted the crippled young dragons, the Rain Wilders abandoned the burden of caring for the destructive and ravenous creatures. They were banished to a dangerous and grueling journey in search of their ancient dragon homeland, the lost city of Kelsingra, accompanied by a band of young and inexperienced human keepers, also deemed damaged and disposable.Against all odds they have found the fabled city, yet myriad challenges remain. Sintara, Mercor, Heeby, Relpda, and the rest of the dragons struggle to find their wings—and their independence. Their human escorts, too, must contend with unsettling upheaval: Thymara, Tats, Rapskal, Sedric, and the others are transforming into Elderlings—true dragon companions. As old rules give way to new alliances, secret fears, and adult desires, the keepers must redefine their lives as they attempt to reawaken Kelsingra to its former glory. But gaps in the dragons' memories leave them all struggling to recover the magic that once animated the great city.As the young Elderlings risk "memory walking" in the city's hidden history, an outside threat is growing. The Duke of Chalced has dispatched his forces to the Rain Wilds with a compelling mission: slaughter the dragons in an attempt to stave off his own demise. The tide of history is about to turn on a life-and-death battle that will ultimately decide the dragons' fate. If they win, the regal serpents will rule the world once more. And if they lose, they will vanish from the world forever.
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Blue Boots
New York Times bestseller Robin Hobb is one of the most popular writers in fantasy today, having sold more than one million copies of her work in paperback. She’s perhaps best known for her epic fantasy Farseer series(Assassin’s Apprentice, Royal Assassin,and Assassin’s Quest),as well as the two fantasy trilogies related to it: the Liveship Traders(Ship of Magic, Mad Ship,and Ship of Destiny)and the Tawny Man(Fool’s Errand, Golden Fool,and Fool’s Fate).The last one was reprinted in 2009. She is also the author of the Soldier Son trilogy(Shaman’s Crossing, Forest Mage, and Renegade’s Magic).Her early novels, published under the name Megan Lindholm, include the fantasy novels Wizard of the Pigeons, Harpy’s Flight, The Windsingers, The Limbreth Gate, The Luck of the Wheels, The Reindeer People, Wolf’s Brother,and Cloven Hooves;the science fiction novel Alien Earth,and, with Steven Brust, the novel The Gypsy.Her most recent books as Robin Hobb are the novels Dragon Keeper and Dragon Haven.In the poignant story that follows, she shows us that although love can build bridges across the widest of chasms, those bridges can be swept away by a flood of troubles—but that sometimes, with luck and persistence, they can be built again.
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City of Dragons (The Rain Wild Chronicles[3])
Once, dragons ruled the Rain Wilds, tended by privileged human servants known as Elderlings. But a series of cataclysmic eruptions nearly drove these magnificent creatures to extinction. Born weak and deformed, the last of their kind had one hope for survival: to return to their ancient city of Kelsingra. Accompanied by a disparate crew of untested young keepers, the dragons embarked on a harsh journey into the unknown along the toxic Rain Wild River. Battling starvation, a hostile climate, and treacherous enemies, dragons and humans began to forge magical connections, bonds that have wrought astonishing transformations for them all. And though Kelsingra is finally near, their odyssey has only begun.Because of the swollen waters of the Rain Wild River, the lost city can be reached only by flight—a test of endurance and skill beyond the stunted dragons’ strength. Venturing across the swift-running river in tiny boats, the dragon scholar Alise and a handful of keepers discover a world far different from anything they have ever known or imagined. Immense, ornate structures of black stone veined with silver and lifelike stone statues line the silent, eerily empty streets. Yet what are the whispers they hear, the shadows of voices and bursts of light that flutter and are gone? And why do they feel as if eyes are watching them?The dragons must plumb the depths of their ancestral memories to help them take flight and unlock the secrets buried in Kelsingra. But enemies driven by greed and dark desires are approaching. Time is running out, not only for the dragons but for their human keepers as well.
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City of Dragons (The Rain Wild Chronicles[3])
Once, dragons ruled the Rain Wilds, tended by privileged human servants known as Elderlings. But a series of cataclysmic eruptions nearly drove these magnificent creatures to extinction. Born weak and deformed, the last of their kind had one hope for survival: to return to their ancient city of Kelsingra. Accompanied by a disparate crew of untested young keepers, the dragons embarked on a harsh journey into the unknown along the toxic Rain Wild River. Battling starvation, a hostile climate, and treacherous enemies, dragons and humans began to forge magical connections, bonds that have wrought astonishing transformations for them all. And though Kelsingra is finally near, their odyssey has only begun.Because of the swollen waters of the Rain Wild River, the lost city can be reached only by flight—a test of endurance and skill beyond the stunted dragons’ strength. Venturing across the swift-running river in tiny boats, the dragon scholar Alise and a handful of keepers discover a world far different from anything they have ever known or imagined. Immense, ornate structures of black stone veined with silver and lifelike stone statues line the silent, eerily empty streets. Yet what are the whispers they hear, the shadows of voices and bursts of light that flutter and are gone? And why do they feel as if eyes are watching them?The dragons must plumb the depths of their ancestral memories to help them take flight and unlock the secrets buried in Kelsingra. But enemies driven by greed and dark desires are approaching. Time is running out, not only for the dragons but for their human keepers as well.
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City of Dragons (Rain wilds chronicles[3])
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Czarodziejski Statek
Miasto Wolnego Handlu to centrum egzotycznego handlu, a także siedziba kupieckiej arystokracji słynącej ze swoich rzadkich i niezwykłych, wyrzeźbionych z czarodrzewu żaglowców, które w magiczny sposób, zmieniają się w żywe istoty.Powieść Carodziejski statek jest pierwszym tomem cyklu "Kupcy i ich żywostatki" opowiadającego o rozpaczliwej walce, jaką o czarodziejską "Vivacię" stoczy jedna z rodzin należących do grupy Pierwszych Kupców z pozbawionym skrupułów pirackim kapitanem. Walka to okrutna i desperacka, ale jej zwycięzca będzie kontrolował coś więcej niż tylko los i majątek jednej rodziny.Trylogia "Kupcy i ich żywostatki" jest trzecią trylogią cyklu po "Złotoskórym" i "Skrytobójcy". W Polsce nigdy nie została wydana w całości.Wydawnictwo Mag wyda wszystkie trzy tomy trylogii:"Czarodziejski statek" cz. 1 i 2"Szalony statek" cz.1 i 2"Statek przeznaczenia" tom 1 i 21Robin Hobb debiutowała trylogią o uczniu skrytobójcy Uczeń skrytobójcy, Królewski skrytobójca i Wyprawa skrytobójcy, stając się od razu największym objawieniem literatury fantasy lat dziewięćdziesiątych. Szczególne uznanie krytyków i czytelników na całym świecie przyniosła jej umiejętność tworzenia autentycznych, nietuzinkowych postaci, jakże różnych od rzesz papierowych, podobnych do siebie jak krople wody bohaterów zaludniających karty wielu innych powieści z tego gatunku.
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Dragon Haven (The Rain Wild Chronicles[2])
Centuries had passed since dragons last roamed the war-torn world of the Rain Wild River. But as peace once again settled upon the land, a lost generation of sea serpents—ancient, half-starved, and weary—returned to cocoon, certain that they would be reborn as the beautiful and powerful dragons of legend. But their arduous journey exacted a heavy toll, and the proud serpents emerged as sickly, half-formed beasts, unable to fly or hunt… or thrive. For years now they have been trapped on a swampy riverbank between forest and river, hungry and barely alive, reliant on humans to provide for them.With their survival at stake, fifteen dragons—among them the wise golden Mercor, the haughty and dazzling silver-blue queen Sintara, and the delicate copper beauty Relpda—have set off on a dangerous trek into the unknown, up the Rain Wild River, in hopes of rediscovering the ancient Elderling city of Kelsingra, the lost haven for dragons and Elderlings alike. The dragons are accompanied by a disparate group of human keepers, rejects from Rain Wild society. They, too, yearn to find Kelsingra and create a home of their own, one in which they may make their own rules and decide their own fate. But is Kelsingra real or merely a fragment of a glorified past buried deep in the dragons’ shared memories? No map exists to guide them, and the noble creatures find their ancient recollections of little use in a land changed by generations of flooding and seismic chaos.As the dragons, the humans—including the strong and defiant Rain Wild girl Thymara; the wealthy dragon scholar and Trader’s wife, Alise; and her companion, the urbane Sedric—and their magical supply barge, captained by the gruff Leftrin, forge their way ever deeper into uncharted wilderness, human and beast alike discover they are changing in mysterious and dangerous ways. While the bonds between them solidify, starvation, flashfloods, and predators will imperil them all. But dragons and humans soon learn that the most savage threats come from within their own company and not all of them may survive.
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Dragon Haven (The Rain Wild Chronicles[2])
Centuries had passed since dragons last roamed the war-torn world of the Rain Wild River. But as peace once again settled upon the land, a lost generation of sea serpents—ancient, half-starved, and weary—returned to cocoon, certain that they would be reborn as the beautiful and powerful dragons of legend. But their arduous journey exacted a heavy toll, and the proud serpents emerged as sickly, half-formed beasts, unable to fly or hunt . . . or thrive. For years now they have been trapped on a swampy riverbank between forest and river, hungry and barely alive, reliant on humans to provide for them. With their survival at stake, fifteen dragons—among them the wise golden Mercor, the haughty and dazzling silver-blue queen Sintara, and the delicate copper beauty Relpda—have set off on a dangerous trek into the unknown, up the Rain Wild River, in hopes of rediscovering the ancient Elderling city of Kelsingra, the lost haven for dragons and Elderlings alike. The dragons are accompanied by a disparate group of human keepers, rejects from Rain Wild society. They, too, yearn to find Kelsingra and create a home of their own, one in which they may make their own rules and decide their own fate. But is Kelsingra real or merely a fragment of a glorified past buried deep in the dragons’ shared memories? No map exists to guide them, and the noble creatures find their ancient recollections of little use in a land changed by generations of flooding and seismic chaos. As the dragons, the humans—including the strong and defiant Rain Wild girl Thymara; the wealthy dragon scholar and Trader’s wife, Alise; and her companion, the urbane Sedric—and their magical supply barge, captained by the gruff Leftrin, forge their way ever deeper into uncharted wilderness, human and beast alike discover they are changing in mysterious and dangerous ways. While the bonds between them solidify, starvation, flashfloods, and predators will imperil them all. But dragons and humans soon learn that the most savage threats come from within their own company . . . and not all of them may survive.
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Dragon Haven (The Rain Wild Chronicles[2])
Centuries had passed since dragons last roamed the war-torn world of the Rain Wild River. But as peace once again settled upon the land, a lost generation of sea serpents—ancient, half-starved, and weary—returned to cocoon, certain that they would be reborn as the beautiful and powerful dragons of legend. But their arduous journey exacted a heavy toll, and the proud serpents emerged as sickly, half-formed beasts, unable to fly or hunt… or thrive. For years now they have been trapped on a swampy riverbank between forest and river, hungry and barely alive, reliant on humans to provide for them. With their survival at stake, fifteen dragons—among them the wise golden Mercor, the haughty and dazzling silver-blue queen Sintara, and the delicate copper beauty Relpda—have set off on a dangerous trek into the unknown, up the Rain Wild River, in hopes of rediscovering the ancient Elderling city of Kelsingra, the lost haven for dragons and Elderlings alike. The dragons are accompanied by a disparate group of human keepers, rejects from Rain Wild society. They, too, yearn to find Kelsingra and create a home of their own, one in which they may make their own rules and decide their own fate. But is Kelsingra real or merely a fragment of a glorified past buried deep in the dragons’ shared memories? No map exists to guide them, and the noble creatures find their ancient recollections of little use in a land changed by generations of flooding and seismic chaos. As the dragons, the humans—including the strong and defiant Rain Wild girl Thymara; the wealthy dragon scholar and Trader’s wife, Alise; and her companion, the urbane Sedric—and their magical supply barge, captained by the gruff Leftrin, forge their way ever deeper into uncharted wilderness, human and beast alike discover they are changing in mysterious and dangerous ways. While the bonds between them solidify, starvation, flashfloods, and predators will imperil them all. But dragons and humans soon learn that the most savage threats come from within their own company and not all of them may survive.
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Fool's Assassin (Fitz and The Fool Trilogy[1])
Nearly twenty years ago, Robin Hobb burst upon the fantasy scene with the first of her acclaimed Farseer novels, *Assassin’s Apprentice,* which introduced the characters of FitzChivalry Farseer and his uncanny friend the Fool. A watershed moment in modern fantasy, this novel—and those that followed—broke exciting new ground in a beloved genre. Together with George R. R. Martin, Robin Hobb helped pave the way for such talented new voices as Scott Lynch, Brandon Sanderson, and Naomi Novik.Over the years, Hobb’s imagination has soared throughout the mythic lands of the Six Duchies in such bestselling series as the Liveship Traders Trilogy and the Rain Wilds Chronicles. But no matter how far she roamed, her heart always remained with Fitz. And now, at last, she has come home, with an astonishing new novel that opens a dark and gripping chapter in the Farseer saga.FitzChivalry—royal bastard and former king’s assassin—has left his life of intrigue behind. As far as the rest of the world knows, FitzChivalry Farseer is dead and buried. Masquerading as Tom Badgerlock, Fitz is now married to his childhood sweetheart, Molly, and leading the quiet life of a country squire.Though Fitz is haunted by the disappearance of the Fool, who did so much to shape Fitz into the man he has become, such private hurts are put aside in the business of daily life, at least until the appearance of menacing, pale-skinned strangers casts a sinister shadow over Fitz’s past . . . and his future.Now, to protect his new life, the former assassin must once again take up his old one. . . .**Praise for Robin Hobb and the Farseer Trilogy**** **“Fantasy as it ought to be written . . . Robin Hobb’s books are diamonds in a sea of zircons.”**—George R. R. Martin **“A gleaming debut in the crowded field of epic fantasies . . . a delightful take on the powers and politics behind the throne.”**—*Publishers Weekly****,* on* Assassin’s Apprentice*“This is the kind of book you fall into, and start reading slower as you get to the end, because you don’t want it to be over.”**—Steven Brust**, on *Assassin’s Apprentice*“[Robin] Hobb continues to revitalize a genre that often seems all too generic, making it new in ways that range from the subtle to the shocking.”**—*Locus****, *on* Royal Assassin*“[*Royal Assassin*] reaches astonishing new heights. . . . The Farseer saga is destined for greatness—a must-read for every devotee of epic fantasy.”**—*Sense of Wonder***“An enthralling conclusion to this superb trilogy, displaying an exceptional combination of originality, magic, adventure, character, and drama.”**—*Kirkus Reviews* (starred review)**, on *Assassin’s Quest*“Superbly written, wholly satisfying, unforgettable: better than any fantasy trilogy in print—including mine!”**—Melanie Rawn**, on *Assassin’s Quest***### Review**Praise for Robin Hobb and the Farseer Trilogy**** **“Fantasy as it ought to be written . . . Robin Hobb’s books are diamonds in a sea of zircons.”**—George R. R. Martin **“A gleaming debut in the crowded field of epic fantasies . . . a delightful take on the powers and politics behind the throne.”**—*Publishers Weekly****,* on* Assassin’s Apprentice*“This is the kind of book you fall into, and start reading slower as you get to the end, because you don’t want it to be over.”**—Steven Brust**, on *Assassin’s Apprentice*“[Robin] Hobb continues to revitalize a genre that often seems all too generic, making it new in ways that range from the subtle to the shocking.”**—*Locus****, *on* Royal Assassin*“[*Royal Assassin*] reaches astonishing new heights. . . . The Farseer saga is destined for greatness—a must-read for every devotee of epic fantasy.”**—*Sense of Wonder***“An enthralling conclusion to this superb trilogy, displaying an exceptional combination of originality, magic, adventure, character, and drama.”**—*Kirkus Reviews* (starred review)**, on *Assassin’s Quest*“Superbly written, wholly satisfying, unforgettable: better than any fantasy trilogy in print—including mine!”**—Melanie Rawn**, on *Assassin’s Quest*### About the Author**Robin Hobb **is the author of the Farseer Trilogy, the Liveship Traders Trilogy, the Tawny Man Trilogy, the Soldier Son Trilogy, and the Rain Wilds Chronicles. She has also written as Megan Lindholm. She is a native of Washington State.
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Fool's Errand (The Tawny Man[1])
For fifteen years FitzChivalry Farseer has lived in self-imposed exile, assumed to be dead by almost all who once cared about him. But that is about to change when destiny seeks him once again.Prince Dutiful, the young heir to the Farseer throne, has vanished and FitzChivalry, possessed of magical skills both royal and profane, is the only one who can retrieve him in time for his betrothal ceremony — thus sparing the Six Duchies profound political embarrassment…or worse. But even Fitz does not suspect the web of treachery that awaits him or how his loyalties to his Queen, his partner, and those who share his magic will be tested to the breaking point.
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Fool's Errand (The Tawny Man[1])
For fifteen years FitzChivalry Farseer has lived in self-imposed exile, assumed to be dead by almost all who once cared about him. But that is about to change when destiny seeks him once again.Prince Dutiful, the young heir to the Farseer throne, has vanished and FitzChivalry, possessed of magical skills both royal and profane, is the only one who can retrieve him in time for his betrothal ceremony — thus sparing the Six Duchies profound political embarrassment… or worse. But even Fitz does not suspect the web of treachery that awaits him or how his loyalties to his Queen, his partner, and those who share his magic will be tested to the breaking point.
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Fool's Fate (The Tawny Man[3])
The triumphant conclusion to our three thrilling fantasy series, from the author of the bestselling Farseer and Liveship traders trilogies. The only hopes for an end to war and insurrection in the Six Duchies rests in the hands of the small party that are embarked on a desperate quest to the frozen island of Aslevjal. Here, so legend says, lies the sleeping form of the legendary great black dragon, Icefyre. The beast is of holy significance to the people of the OutIslands, a powerful talisman, but it is this dragon that their Narcheska has challenged Prince Dutiful to kill. All he has to help him in this in the company of his small coterie: the mercurial old assassin, Chade, the gifted but slow-witted servant boy, Thick, and their Skillmaster, Fitz. The other member of the group has been left behind in Buckkeep, but the Fool will do everything in his power to be with them on the island - he has seen that this is his final destiny. When the ship finally reaches the desolate island it seems out of the question that anything could exist on this wasteland, yet the discoveries that Dutiful and his friends make will not only put the quest and their lives in jeopardy, it will also shape the future of the whole world. The Tawny Man Book 3 brings not only this trilogy but also the Farseer trilogy begun with ASSASSIN'S APPRENTICE in 1996 to a spectacular conclusion. Filled with breathtaking drama and powerful character-led story-telling, Robin Hobb's writing is in a class of its own."Robin Hobb's books are like diamonds in a sea of zircons."George R R Martin
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Fool's Quest (Fitz and The Fool Trilogy[2])
**Ranking alongside George R. R. Martin as a groundbreaking master of fantasy, *New York Times *bestselling author Robin Hobb delivers the second book in her long-awaited Fitz and the Fool trilogy.**The harrowing adventures of FitzChivalry Farseer and his enigmatic friend the Fool continue in Robin Hobb’s triumphant follow-up to *Fool’s Assassin*. But *Fool’s Quest* is more than just a sequel. With the artistry and imagination her fans have come to expect, Hobb builds masterfully on all that has gone before, revealing devastating secrets and shocking conspiracies that cast a dark shadow over the history of Fitz and his world—a shadow that now stretches to darken all future hope.Long ago, Fitz and the Fool changed the world, bringing back the magic of dragons and securing both the Farseer succession and the stability of the kingdom. Or so they thought. But now the Fool is near death, maimed by mysterious pale-skinned figures whose plans for world domination hinge upon the powers the Fool may share with Fitz’s own daughter.Distracted by the Fool’s perilous health, and swept up against his will in the intrigues of the royal court, Fitz lets down his guard . . . and in a horrible instant, his world is undone and his beloved daughter stolen away by those who would use her as they had once sought to use the Fool—as a weapon.But FitzChivalry Farseer is not without weapons of his own. An ancient magic still lives in his veins. And though he may have let his skills as royal assassin diminish over the years, such things, once learned, are not so easily forgotten.Now enemies and friends alike are about to learn that nothing is more dangerous than a man who has nothing left to lose.**Praise for Robin Hobb and *Fool’s Assassin***“Fantasy as it ought to be written.”**—George R. R. Martin**“Hobb knows the complicated workings of the wayward human heart, and she takes time to depict them in her tale, to tell her story sweetly, insistently, compellingly. . . . A book meant to be inhabited rather than run through.”**—*The Seattle Times***“[FitzChivalry Farseer is] one of the best characters in fantasy literature.”**—*Fantasy Book Review***“[Hobb’s] prose sparkles, her characters leap off the page.”**—*Tor.com***“Modern fantasy at its irresistible best.”***—The Guardian***“Fantastic . . . emotionally rich storytelling.”***—Library Journal *(starred review)***From the Hardcover edition.***
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