A Wizard Alone (Young Wizards [= Nita & Kit][6])
Kit and Nita join forces once more against the terrible Lone Power on an unusual battleground, as they fight for the heart and mind of a young wizard with the power to save their world…Initially, Kit finds himself flying solo as Nita has sunk into a deep depression after the events of The Wizard's Dilemma. Luckily, Kit's telepathic pooch, Ponch, is happy to fill Nita's niche temporarily, as long as enough dog biscuits are involved.Kit's fighting to understand why autistic wizard-in-training Darryl McAllister has been stuck in his wizardly Ordeal for over three months. Is it merely the fault of his autism? Exploring inside Darryl's mind, Kit and Ponch discover complex landscapes of weird beauty that belie Darryl's rocking, vacant exterior. But they also find the Lone Power, attacking Darryl with a relentless brutality that seems to make little sense. What makes Darryl so important — and why can't he escape his Ordeal?Nita, meanwhile, is distracted from her sorrow by a series of strange dreams in which some mysterious being pleads desperately for her aid. What do the cryptic messages mean? She has to find out quickly — because now Kit, too, has vanished. Can she find him — and if she does, will the two of them be able to come together in time to deal with the Lone Power before It can destroy them?
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Deep Wizardry (Young Wizards [= Nita & Kit][2])
Deep Wizardry is about wizards Nita and her partner, Kit, working on their next assignment: underwater! Apparently whales and dolphins can also be wizards. The one recently put in charge, S’reee, now needs Nita and Kit’s help to perform The Song of Twelve, an ancient ritual. Nita goes in, not knowing that her role as the Silent One is to get eaten. By a shark named Ed. As always, Nita and Kit still go to help and defeat their enemy — The Lone Power. Filled with action, blood, and betrayal, this book is great for those willing to read to the end.
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On Her Majesty's Wizardly Service (Feline Wizards[2])
The wizard cats Rhiow, Urruah, and Arhu are summoned to London to deal with a crisis that could destroy the very fabric of time, and they join forces with a teenage Arthur Conan Doyle to stop the evil schemes of their old nemesis, the Lone One.
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So You Want To Be A Wizard (Young Wizards[1])
Thirteen-year-old Nita Callahan finally finds a way to get back at the notorious school bullies, Joanne and her gang, when she discovers a library book on the art of wizardry. She hardly dares to believe the book's claim that she too can become a wizard if she's willing to take the Wizard's Oath and undergo the danger of a wizard's initiation, the Ordeal. But to her astonishment and delight, her new Wizard's Manual is telling her the truth. While practicing her first spells, Nita meets Kit Rodriguez, another young wizard, and starts working with him to find a solution to her bullying problem.Cover for mass-market paperback edition of So You Want To Be a WizardWhat they get, though, doesn't look much like a solution. Kit and Nita suddenly find themselves dealing with a "white hole" named Fred, who's arrived on Earth with an urgent message regarding the mystical Book of Night with Moon. The Book is missing…and has to be found quickly if dire things aren't going to start happening to the Earth.It's not long before the search for the bright Book leads Nita and Kit to a deadly alternate Manhattan, where they encounter man-eating helicopters, vicious packs of killer cabs, and the terrible wolflike perytons, which attack them at every turn. Despite the danger, Kit and Nita are determined to rescue the Book of Night with Moon from the lair of the dragon who presently possesses it. But can they keep it out of the clutches of the Lone Power, the ancient darkness cast out long ago from the heart of the worlds?…
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Starrise at Corrivale (Harbinger[1])
Gabriel Connor is up against it. Expelled from the Concord Marines and exiled in disgrace, he's offered one last chance by the Concord to redeem himself. All it involves is gambling his life in a vicious game of death.
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Storm at Eldala (Harbinger[2])
As Gabriel Connor and his companion Enda scratch out a living among the more dangerous stars of The Verge, they stumble upon an astonishing revelation from out of the depths of time.
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The Book of Night with Moon (Feline Wizards[1])
Epic fantasy about a group of super-intelligent cats. Rhiow appears to be a pampered New York pet cat, but in reality she is a wizard, working alongside human beings and other animals to protect the world from the forces of darkness, which are attacking the city via the underground tunnels.
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The Wizard's Dilemma
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X-COM: UFO Defense
Commander Jonelle Barrett is determined to win. Having moved from Morocco to a new base in Switzerland, she is well-placed to build a fortified base and defend Europe from the marauding aliens who harvest humans as lab animals for breeding stock… and for their dinner tables!Barrett soon finds that her new territory is already riddled with alien invaders. Her handpicked garrison is all she has—until she learns that one of her most trusted people may be a traitor. Her task is twofold: keep the aliens at bay and keep her own sanity in the face of despair. She doesn’t know which will prove more difficult.
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