What "Wiz" Zumalt could do with computers was magic on Earth. Then, one day the
master computer hacker is called to a different world to help fight an evil
known as the "Black League". Suddenly, the "Wiz" finds himself in a place
governed by magic — and in league with a red-headed witch who despises him.
It all began when the wizards of the White League were under attack by their
opponents of the Black League and one of their most powerful members cast a
spell to bring forth a mighty wizard to aid their cause. What the spell
delivered was master hacker Walter Wiz Zumwalt. The wizard who cast the spell
was dead and nobody— not the elves, not the dwarves, not even the dragons—could
figure out what the shanghaied computer nerd was good for.
But spells are a lot like computer programs, and, in spite of the Wiz’s
unprepossessing appearance, he was going to defeat the all-powerful Black
League, win the love of a beautiful red-haired witch, and prove that when it
comes to spells and sorcery, nobody but nobody can beat a Silicon Valley
computer geek!
Once upon a time, Major Mick Gilligan, USAF, didn’t believe in Magic. Nor, had
he been told of it, would he have believed in the elf Lisella, or cared that
she had cursed master programmer Wiz Zumwalt, later of Cupertino and now of an
alternate world where magic works like a computer program.
But that was before he took his F-15 out over the Bering Sea on a top-priority
intercept, came out on the losing end of a dogfight with a dragon, and found
himself caught in a climactic battle that pitted Wiz and his fellow Silicon
Valley hackers against a couple of computer criminals in alliance with the
forces of primal chaos.
Before he was done, Major Mick Gilligan would join with an ulikely gang of
programmers, wizards, elves, dragon cavalry, gremlins, demons and a stolen
Russian super-computer in a desperate effort to save both the world of magic
and his own.